Jordan, MN • Systems Architect • Founder Since 1997 • Autonomous Infrastructure Builder

I Build the Systems That Replace the Bottlenecks.

I am Richard Edel II. I have been architecting digital infrastructure since 1997. I now deploy autonomous systems that eliminate the human latency bottlenecks entire departments were built to manage.

The Architect of the Mid-Phase

I didn’t pivot to AI because it was trending. I evolved into it because I understand the physical foundation it runs on. I have spent two decades racking servers, migrating global VMware environments, and teaching network architecture at Dunwoody College of Technology. I build digital nervous systems backed by 29 years of hardware and software realities. I engineer the flaws out of the supply chain.

Infrastructure at Scale

3 Execution Engines RE2 Tech • OmniSense • RE2VOIP
300+ Managed Organizations IT, autonomous growth, and enterprise communications
29 Years in Production Building the infrastructure stack since 1997
2 AM Pipeline Execution Autonomous systems that process while you sleep

The Enterprise Ecosystem

I don’t build in a sandbox and call it consulting. I run three execution engines that actively manage the IT infrastructure, autonomous marketing pipelines, and enterprise communications for over 300 organizations. The R&D that ships from the Forge is deployed directly into these companies. You are not hiring a freelancer. You are accessing a fully-operational infrastructure stack.

Active R&D — March 2026

The Sandbox Never Sleeps.

BuildWyrm is the laboratory where proprietary infrastructure is engineered before it is deployed into the execution engines. If a system introduces human latency, the bypass is built here first.

Enter The Forge →
Autonomous SEO Pipeline Edge-compute ingestion. Headless gap analysis at 2 AM. Code-level remediation. Zero human ops.
Self-Terminating Deployment Engine AI-piloted orchestration that purges its own credentials the millisecond the handoff completes.
POP Keyboard — Native OS Hardware-aware touchscreen override deployed at the OS level. Private enterprise asset.
Local Autonomous Video Editor Local GPU transcription via Whisper. Programmatic rendering via Remotion. No cloud dependency.

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